She loves her phone more than you. (Halcyon, 2021), Teenagers who spend 5 hours a day on electronic devices are 71% more likely to have suicide risk factors than those with 1-hour use. Excessive tech use and time online can be dangerous for kids: The average age of first exposure to pornography is now only 11 years old. (DailyWireless, 2020), On average, people check their phones 58x to 63x a day. (Responsible Gambling Council, n.d.), 22-40-year-olds are more likely than other age groups to gamble while drunk. (SiteWorthTraffic.com, 2021), 40-65% cut of hosting sites from camming performers, for providing chatroom services, an existing customer base, and payment services. (Get Gambling Facts, 2021), Some online gamblers have won around 30% of the games they played. (Verywell Mind, n.d.), Feeling the need to be secretive about gambling. Turner, A. (National Center for Responsible Gaming Fact Sheet, n.d.), 96.3% of lifetime pathological gamblers met lifetime criteria for one or more of the other psychiatric disorders assessed in the survey. (Gregory, C., 2019), In the US, internet gaming addiction is now listed in Section 3 of the, Some studies link internet addiction to physically changing the brain structure, specifically altering the amount of gray and white matter in regions of the prefrontal brain. (The Recovery Village, 2020), Players 18-20 years are significantly more likely to chase losses and bet more than they did in the past. (Halcyon, 2021), The financial burden of mobile phone gaming apps: gambling and in-app purchases have caused inordinate spending problems among users suffering from mobile phone addiction. (Ipsos, 2019), 47% have seen or heard gambling adverts and/or sponsorships on social media. (Conquer Series, 2020), 370 million- total number of porn pages. 40. (Schultz, M., & Sherrier, J. , 2021), 51% were estimated to make some type of Super Bowl-related bet. (2020). This amounts to more than 5 years of his life. Gabriel, D. J. Ranked: The 50 most visited websites in the world. Livejasmin.com traffic worth and revenue. (2021). (IWF, 2021), Image hosts accounted for 23% while forums accounted for 10%. (n.d.). (DataReportal, 2021), We now spend around 42% of our waking lives online, the same time we spend sleeping. 1. IGD was more evident among males, who are closely associated with high comorbidity of Attention Deficit Hyperactivity Disorder (ADHD), high levels of novelty seeking, and high levels of impulsivity. 73% felt pressured to post content that boosted their appearance to others. Technology addiction is a broad term that refers to the uncontrollable urge to use technological devices such as computers, smartphones, and gaming systems. (n.d.). (2015, November 25). (HR Gambling in 888 Holdings Online Gaming Report, 2019), Around 26% of the world population gamble. (2019, September 26). (Ipsos, 2019), Teens in this age group who do online gambling are more likely to gamble as adults. poor sleep quality. Stay on topic. (The Recovery Village, 2020), Problem gamblers are 297% more likely to have committed a crime in the previous year than non-problem gamblers. According to the American Psychiatric Nurses Association, digital experiencesespecially rising social media useare found to significantly impact the mental health and well-being of adolescents. COVID-19 and missing & exploited children. (DataReportal, 2021), 90% of internet users access the internet via their mobile phones. (The Recovery Village, 2020), Another study found that the prevalence of alcohol use disorders in compulsive online gamblers was as high as 73%. (Kommando Tech 2020, BankMyCell, 2020), Smartphone users typically check their phones every 12 minutes from when they wake up until they go to sleep. Technology addiction has more to do with personality, genetics and situations than it does with socioeconomics, gender or race. (NCMEC, 2020), In 2020, approximately 44% of all child sexual abuse material reported to the Internet Watch Foundation involved self-generated material. Merriam Webster simply defines it as the fear of being without access to a working cell phone. ONeil, L. (2018, February 28). Death by gaming: An investigation into the Taiwan CAF. In 2020, 21,669,264 cases of child pornography (possession, manufacture, and distribution) were reported. (Nz Potters, 2020), In online casinos, the key to understand is the Return To Player. (2019, December 17). What Heroin Addiction Tells Us About Changing Bad Habits. (Covenant Eyes, 2020), 77% of men and 47& of women in the UK acknowledged that they had viewed x-rated content in the last month. (The Recovery Village, 2020), Around 4% are affected. (Very Well Mind, n.d.), Antidepressants and mood stabilizers may help patients who show other psychiatric disorders with their gambling problem. (Source: Common Sense Media) (NetAddiction, n.d.), For 11-18 years old, the figure stands at 4-7%. Technology in our new world can be a powerful tool, but it shouldnt bring any negative impact on peoples lives. The number is the same no matter which online casino you play on. (Adults Toy Guide, 2020), 57% of pastors say porn addiction is the most damaging issue in their congregation. Introduction: The Internet has drastically affected human behavior, and it has positive and negative effects; however, its excessive usage exposes users to internet addiction. This is a significant increase from 47% in 2018. Choose Outdoor Activities Over Technology. No spam. (2021, January 12). Statistics on Internet Usage Worldwide, the average person spends about 6 hours a day using the internet. 22% feel uneasy when they cannot check incoming messages instantly. (DataReportal, 2021). Addiction to Technology. Gallup: Gambling as morally acceptable as pot, premarital sex. (NCMEC, 2020), 1% of child porn victims are 2 years old or under. (Barna Group, 2016), Only 7% of pastors say their church has a program to help people struggling with pornography. (Gambling Commission, 2019), Girls are more likely than boys to remember the last gambling advert they saw was about a National Lottery draw-based game. Average global broadband download & upload speed 2020. (DataReportal, 2021), Since 2001, the number of internet users has shot up by 1,000%. All B2B Directory Rights Reserved. Here are some interesting facts and technology statistics in general: As of July 2020, the number of internet users has reached a whopping 4.6 billion users worldwide, encompassing 59% of the world's entire population. (The Rolebuild, 2021), 80% of women check their phones first before greeting their partners in the morning. of internet-based addiction, be that to social media, pornography or email (which the average worker checks 36 times . (Gambling Commission, 2019), Online gambling sites are accessible 24/7. Global smartphones sales revenue. (Grinols, E. L., & Mustard, 2016), $1,560 annual medial losses of problem gamblers. Schultz, M., & Sherrier, J. (The Recovery Village, 2020), Nearly 1 in 5 patients seen with suicidal ideation met the criteria for online gambling addiction. Psychological concerns 1,4-10: Excessive use of technology has been associated with several mental health concerns such as poor psychological well-being, poor self confidence anxiety,. Here are the most relevant video gaming addiction statistics. However, in recent years there has been increasing global recognition among public health professionals and academics that particular patterns of video gaming may lead to marked impairment in personal, family, social, educational, occupational or other important areas of functioning and psychological distress for a significant minority of players. 80% of smartphone users check their phones within 1 hour before going to sleep. (Adults Toy Guide, 2020), Even before pornography use develops into full-blown PPU, neural pathways are being activated and strengthened, giving pornography use a snowballing effect that makes a one-time experience devolve into an ingrained addiction. (NCMEC, 2020), A 2021 finding from IWF reveals sex predators manipulating children to record their own sexual abuse and that of their friends and siblings. South Korea: PC bang sales revenue 2015-2022. (Covenant Eyes, 2020), 56% divorce cases that involved one person with an obsessive interest in pornography. (2018, July 19). In any case, it is one of the most lucrative, having made enormous grounds since it was introduced to the internet in 1997. (DataReportal, 2021), By gender, 54.4% of social media users are female while 45.6% are male. (DataReportal, 2021), During the same period, the total number of mobile connections has increased by 0.9% (72 million), reaching a total of 8.02 billion at the start of 2021. (DataReportal, 2021), Suicide rates are rising among individuals aged 10 to 24 years. Almost 74% of adults suffering from a substance use disorder in 2017 struggled with an alcohol use disorder. delays in social and emotional development. (2020, August 5). (The Rolebuild, 2021), No phone zones have been suggested as a way to minimize the overuse of mobile phones, but 82% of homes do not have them, with more women (22%) saying so than men. 1. One in three people who responded to the online survey of 17 countries said they find it difficult to take a break from technology, even temporarily. (Conquer Series, 2020), 28,258 number of people watching porn every second. Statistics show us that it is a global problem, and it needs to be addressed. Gamblers who start early are more at risk of gambling addiction and mental health issues. (Game Quitters, acquired 2021), 90% of gamers do not play in a way that is harmful or causes long-term negative consequences. Nomophobia is rooted in the theory of the extended self, where possessions become central to the sense of self. (DataReportal, 2021), Applying these rates to 2021 will have internet users spending 12 trillion hours online this year, equivalent to 1.3 billion years of combined human time. Conner, C. (2015, February 27). Treatment enables people to counteract addiction's disruptive effects on their brain and behavior and regain control of their lives. (2012, February 4). The present work assessed the magnitude, burden, and sociodemographic correlates of technology addiction in an urban community. (2021, February 26). (Covenant Eyes, 2020), 91.5% (91-99% consistency) of men had consumed porn within the last month. (DailyWireless, 2020). The issue was not screens but people's own minds, and to solve the problem they had to look within. (Source), ConsumerAffairs: Teens most likely to struggle with technology addiction, cited January 2023. Kryszajtys, D. T., & Matheson, F. I. United Nations Global Initiative to Fight Human Trafficking: Global report on trafficking in persons: A crime that shames us all. (The Guardian, 2020), To understand the online gamblersor any gambler for that matterchance of winning, you have to calculate the cost of play that factors in house advantage, the number of times you bet per minute, the amount of your individual bets, and the total amount you wager per hour. (2020, December 4). (Barna Group, 2016), More specifically, 32% say viewing porn is usually or always wrong compared to 56% who say not recycling is usually or always wrong. (Barna Group, 2016), In 2020, 36% of Americans say pornography is morally wrong, down from 37% in 2019. (n.d.). Man found dead in Taiwan after multi-day video game binge. 67% of participants felt worse about their own lives because of social media. Many people don't even realize that they're hungry, thirsty or . (The Recovery Village, 2020), $10,000+ the estimated lifetime costs of arrests for individuals with severe gambling problems. (2019, October). document.getElementById("comment").setAttribute( "id", "a8f2a47f91f24fd9eb52525bb47a6c47" );document.getElementById("g870abf955").setAttribute( "id", "comment" ); FinancesOnline is available for free for all business professionals interested in an efficient way to find top-notch SaaS solutions. (2021, February 1). 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